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Scry1 Cards and Collectibles

Balamb Garden, SeeD Academy // Balamb Garden, Airborne (FIN #272) — condition LP, finish NF

Balamb Garden, SeeD Academy // Balamb Garden, Airborne (FIN #272) — condition LP, finish NF

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Balamb Garden, SeeD Academy
This land enters tapped.
{T}: Add {G} or {U}.
{5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control.

Balamb Garden, Airborne
Flying
Whenever Balamb Garden attacks, draw a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

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